Consisting of 3 different functions, it allows the Radeon to perform very competitively compared to competing designs with higher fillrates and bandwidth on paper. In 3D rendering the processor can write 2 pixels to the framebuffer and sample 3 texture maps per pixel per clock. From Wikipedia, the free encyclopedia. Basically, we hardware manufacturers started using the word “shader” a lot once we were able to do per-pixel dot products i. Compatibility-wise, this is 1-slot card attached via PCI interface. The performance difference was especially noticeable in bit color , where both the GeForce2 GTS and Voodoo 5 were far ahead.

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This page was last edited on 15 Novemberall-in-wonder Parameters of memory installed on All-In-Wonder Radeon A forum post by an ATI engineer in clarified this:.

ATI All-In-Wonder Radeon |

However, the Radeon could close the gap and occasionally outperform its fastest competitor, the GeForce2 GTS, in bit color.

Unfortunately, the third texture unit did not get much use in games during the card’s lifetime because software was not frequently performing more than dual texturing. Archived copy as title. Compare All-In-Wonder Radeon with others.

Information on All-In-Wonder Radeon ‘s compatibility with other computer components. Of All-In-Wonder Radeon ‘s architecture, market type and release date. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.


ATI All-In-Wonder Radeon 7200: specs and benchmarks

With the final release of DirectX 8. September 30, February 25, Europe, Pro variant. The Radeon’s Ark demo presents a science-fiction environment with heavy use of features such as multiple texture layers for image effects and detail.

Regular, [15] Pro [16]. Compatibility-wise, this is 1-slot card attached via PCI interface. Some variants of the All-in-Wonder included FM radio tuning as well.

See article on R’s pixel shaders. Video cards ATI Technologies products.

ATi Radeon R Series – Wikipedia

Compatibility, dimensions and requirements. Current technologies and software. Additionally, you have to understand that the phrase “shader” is an incredibly ambiguous graphics term. Types and number of video connectors present on All-In-Wonder Radeon Place in performance rating. Around the time that the Radeon and were announced, rival Nvidia released its GeForce 3 Ti and Ti, the dadeon Ti are direct competitors but the and Ti are not.

The R introduced HyperZan early culling technology maybe inspired by the Tile Rendering present in St Microelectronics PowerVR chips that became the way to go in graphic evolution and generation by generation rendering optimization, and can be considerend the first non tile rendering-based and so DX7 compatible card to use a Z-Buffer optimization.


We have no data on All-In-Wonder Radeon benchmark results. The silicon just can’t do what is required to support 1. UVD 7 [7] [d]. Radeo Radeon al-in-wonder in the second half of alongside the Radeon R These parameters indirectly speak of All-In-Wonder Radeon ‘s performance, but for precise assessment you have to consider its benchmark and gaming test results. A compatible HDCP display is also needed for this.

In 3D rendering the processor can write 2 pixels to the framebuffer and sample 3 texture maps per pixel per clock.

XT, [17] Pro, [18] Regular [19]. Unlike its rivals, however, the LE has considerable performance potential, as is possible to enable HyperZ through a system registry alteration, plus there is considerable overclocking room.

Radeln technologies and software. Among the effects are environment-mapped bump mappingdetail textures, glass reflections, mirrors, realistic water simulation, light maps, texture compressionplanar reflective surfaces, and portal-based visibility. It was introduced on November 11,